Overview
Video objects allow users to place video content or animations onto a template canvas. These objects are commonly used for motion graphics, animated backgrounds, replays, or other time‑based visual elements.
Video objects include playback, timing, audio, and visual controls in addition to standard positioning properties.
Video Object Properties
|
Property |
Description |
|---|---|
|
Content |
Defines the video or animation asset used by the object. |
|
End Behaviour |
Controls what happens when the video reaches the end of playback, such as stopping or holding on the final frame. |
|
Loop |
Determines whether the video repeats continuously. |
|
Trim |
Allows a specific portion of the video to be used by defining start and end points. |
|
Pivot (Rotation) |
Controls the rotation of the video object around its centre point. |
|
Sync |
Controls how video playback synchronises with other template elements or timing rules. |
|
Send Playback Feedback |
Enables playback state feedback to be sent to other systems or template logic. |
|
Audio |
Controls whether audio is enabled for the video object. |
|
Fit |
Determines how the video fits within its bounding box. |
|
Position |
Sets the placement of the video object on the canvas. |
|
Scale |
Adjusts the size of the video relative to its original resolution. |
|
Opacity |
Controls the transparency of the video layer. |
|
Blur |
Applies a blur effect to the video, often used for background motion or depth effects. |