PV4 Documentation
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Templates

Templates in PV4 are reusable design structures that combine objects, layouts, and keyframes on a timeline. They define how content appears and behaves during playback and clearing, ensuring consistency and efficiency across multiple cues.

A template includes:

  • Objects: Video, graphics, text, and other media elements.

  • Scenes:

    • Play Scene: Describes how object attributes change during playback.

    • Clear Scene: Describes how object attributes change when cleared from the screen.

  • Keyframes: Points on the timeline, for each object, that set attributes for that object at that point. This allows for control and animation of objects — for example, fade-in, slide-in, or volume control.

Templates are constructed for a specific surface and its unique properties but can be adapted to other surfaces when needed.


Templates

Templates are show-specific — each show in your instance has its own set, though templates may be imported from one show to another.

Select a Show via the Show Selector in the left-hand navigation panel.

Access the show's available templates via the Cue Templates page in the left-hand panel.

Browse and search by Name.


Template slide-out

Clicking a template opens a detailed panel with:

  • Name and Label: identification fields.

  • Description.

  • Surface: the surface this template is built for.

  • Timing Object.

  • Scenes: expandable Play Scene and Clear Scene sections.

  • Versions: an expandable version history.

An Open Template Editor button opens the full editor for that template. A template's surface is changed from within the Template Editor.

When duplicating a template, rename the copy right away, before making further changes, so it's clearly distinguishable from the original.