The Content Library feature within CONTENT provides a centralized hub for managing all media assets. It ensures your content is organized, accessible, and ready to play across multiple surfaces.
Key functions
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Centralized library
Store all media assets in one secure, centralized location. -
Metadata management
Tag, categorize, and search content using custom metadata fields. -
Version control
Maintain consistency with automatic version tracking and rollback options.
Creating assets
Assets can be created two ways: dragging a file directly into a folder, or pre-creating an empty asset (via the asset button) and adding a file to it afterward. If you pre-create an asset, you must set its type — Audio, Font, Graphic, or Video — before you can drag a file onto it; the type can generally be changed afterward, but the file won't attach until the type is set correctly.
When uploading many similar assets at once (for example, a library of flags, headshots or backgrounds), the most reliable approach is to have one person upload and organize the full batch in a single pass, rather than pre-creating empty placeholders for others to fill in individually — this keeps assets from ending up in the wrong slot or duplicated.
Pre-creating still makes sense in two narrower cases: sending an external client or provider a direct upload link ahead of time, and replacing a font (a one-to-many swap, rather than the many-to-one case above).
Supported formats
PV4 supports a wide range of industry-standard formats to ensure flexibility and compatibility across different workflows:
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Video |
MP4 (H.264, H.265/HEVC) MOV AVI MKV WebM MPEG-2, MPEG-4 |
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Image |
JPEG PNG BMP TIFF WebP |
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Audio |
MP3 WAV AAC FLAC OGG |
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Fonts |
TTF (TrueType Font) OTF (OpenType Font) WOFF / WOFF2 (Web Open Font Format) |
Content organization hierarchy
Folders
Use folders to group assets to suit your workflow, and nest them as needed. Folders provide:
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Quick navigation through nested structures.
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Permissions control for team-based workflows.
Assets
Assets act as the primary container for your content. Each asset can:
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Hold multiple files for version control.
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Include metadata such as title, description, and tags.
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Support design parameters like resolution, codec, transparency, and end behavior.
Files
Files are the actual media components within an asset. Key features:
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Drag-and-drop upload.
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Automatic thumbnail generation.
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Automatic metadata tagging for faster search.
Content folder settings
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Name |
The display name of the content folder, used to identify it throughout the content library. |
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Description |
A short summary explaining the purpose of the folder and the type of content it contains. |
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Design Parameters |
A grouped set of technical and creative specifications that define how the asset should be created and used. Width - The intended pixel width for content stored in this folder. This helps ensure assets are created and delivered at the correct resolution. Height - The intended pixel height for content stored in this folder. Used alongside width to define the target aspect ratio. Video Codec - The video compression format expected for video assets in this folder. Audio - Specifies whether audio is expected or supported for content in this folder. Transparency - Indicates whether content in this folder supports transparent backgrounds. Frame Rate - The target playback frame rate for video content stored in this folder. Duration - The expected or maximum playback length for content in this folder. |
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Automated Transcode Rules |
Defines any automatic transcoding behavior applied to content in this folder when it is ingested or updated. |
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Subscribed Shows |
Lists the Shows that are linked to this folder and can automatically receive its content. This field also allows folders to be assigned to Shows. |
Content asset settings
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Thumbnails |
Preview images used to visually represent the asset throughout the content library. |
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Name |
The display name of the content asset, used to identify it within the platform. |
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Description |
Additional context describing the asset's purpose, usage, or creative intent. |
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Key |
A unique, user-defined identifier used to reference the asset across systems, rules, or integrations. |
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Key Priority |
Defines the relative importance of this asset's key when multiple matching assets are available. |
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Media Type |
The type of media this asset represents: Audio, Font, Graphic, or Video. |
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Status |
Indicates the current lifecycle state of the asset (for example, in progress, draft, ready). |
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Expected Delivery |
The date or timeframe when the final version of the asset is expected to be available. |
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Asset Priority |
Defines the importance of this asset relative to others for selection, playback, or replacement. |
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Design Parameters |
A grouped set of technical and creative specifications that define how the asset should be created and used. Audio Specific
Font Specific
Graphic Specific
Video Specific
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End Behaviour |
Defines what happens when the asset finishes playing. |
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Files |
The uploaded source files associated with this content asset. |
Content file settings
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Name |
The filename of the uploaded content file as it exists within the content library. |
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Meta Data Badges |
Detected file attributes used to validate the file against design requirements. Issues are highlighted automatically. |